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Demotruk said:


He was talking about puzzles in the quote in the OP! You even said it yourself.

All I am hoping is that Miyamoto keeps that element of the game toned down. Although even more important are the other elements of fluff in 3D Zelda, and so far we haven't see much of them, thankfully.

Puzzles are an integral part of Zelda, and have been since Link to the Past. "Toned down" could mean anything. Spirit Tracks and Phantom Hourglass belong to an entirely different school of design than 3D Zeldas.

What fluff are you referring to?