| RolStoppable said: This is the reason why Zelda feels less rewarding with each installment. Aonuma views challenge in the context of puzzles, not combat. |
It is bizarre... he never even mentions the combat here, only puzzles.
But isn't this game much more focused on combat? When you read the last paragraph, given what Aonuma said, it almost looks like a joke (he translates it into something referring to the motion controlled combat)







