selnor said:
I guess you fell asleep when the developer answered the realsim question. Question to dev was: " If Rfactor and Iracing are a 10 for realism where do you rate F1 2010 to be. They said early in dev it was around 5. But now we are launching it with around an 8 on full sim mode. Thats remarkably good. Considering they consider they are a bit more real than Geoff Crammonds Grand Prix 3 on PC. Thats there aim. The realism of that series. And that is an awesome thing. |
Selnor, Gran Prix 3 is the worst Gran Prix in term of simulation. They focused way too much on graphical upgrades and trying to fit the simulation parameters that Gran Prix Legends implemented, but failed rotundly because the graphical engine was taking far too many calculations from the physics themselves. Hence there was a lot of simulation mistakes, spring and roll-bar issues were amongst the worst, coupled with many wrong gear ratio relations that couldn't be set with fidelity (especially for the lower tiered F1's).
That's why with Gran Prix 4 they went back to what Gran Prix 2 had achieved, a perfect symbiosis between graphical fidelity and the simulation aspect of the game. Even then it was not enough to garner the same response as Gran Prix 2 had garnered.
Gran Prix 2 is the F1 simulator to beat (Gran Prix Legends if you're truly bent on F1 simulation), not Gran Prix 3.
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