By using this site, you agree to our Privacy Policy and our Terms of Use. Close
disolitude said:
Slimebeast said:
 

What? 30fps becomes only 8fps? You crazy? That doesn't make any sense.

The PS3 throws out a video stream at 30fps - and the shutter glasses split them to two 15fps streams to each eye.

I can't tell if you are just joking now...

PS3 doesnt output 1 video stream @ 30 fps when doing 3D. It throws out 2 video streams to add depth.

When doing this options are:

1. cut resolution in half and include 2 streams in 1 720p signal

2. keep both signals at 720p(1080p total) but cut frame rate in half to acomodate for extra video processing

After the Tv gets the 2 video streams it syncs it with shutter glasses as it blocks away every second frame for each eye and only shows you 1 frame at a time to each eye. hence cutting the frame rate even more.

I can't explain it better than that.

Just do some research on stereoscopic 3D methods. Every method does this...

Your wrong about the cutting two times.

Let's look at option 2 and pretend it's Killzone 2 because that's actually reality for Killzone 2. Both signals would be 720p and outputted in 15fps (and in total the PS3 outputs 30 frames per second. Thats native for Killzone 3. 720p at 30 frames per second, like most PS360 games). Now when these frames reach the TV doesn't have to cut them further, it just syncs with the glasses so that the glasses know when to shut off every other frame for each eye. Thus the framerate to the viewer is 15 fps with the original 720p resolution.