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theprof00 said:
Final-Fan said:

OK prof but just one thing:  what would your sentence have looked like if it was grammatically correct?  I want to know what you were trying to communicate. 

Except for the mask use, ocarina use, switching through time, time based interactions, all the masks were just substitutes for items from ocarina, like zora mask for steel boots etc. they are very similar, but tone and story I think, are better.

oh, yeah i screwed that up.

Similarities:

The use of masks, though to varying degrees and effect
Ocarina use, very similar degree and slightly different effects
Ocarina: move through time periods using ocarina MM: time changes according to an actual clock, ocarina used to reset time period. Also, both have a day/night cycle which can be altered with ocarina song, although slightly different way in MM.
Interactions with characters and other things change depending on when you talk to them in the time periods.
Effects of items were similar although they were different items.

 

I know Jarrod said that the tone was different because of an impending doom, but really, ocarina was like that too, MM was just better at conveying it. It feels like the designers were like, "Ok, ocarina was well liked, so how can we make it better?"


Wait wait wait... you're trying to compare the Suns Song in Ocarina to the time use in MM?  I thought you were trying to talk about the pulling of the master sword and traveling years into the future and then back into the past.... uhhh with the Suns Song it just made the sun go up or go down... it wasn't a major part of the game like it was with MM where it shaved off of the 3 days you had to play the game.

But like I stated before trying to state specific mechanics of various Zelda games are a bit of a stretch when they may take a cue from a previous Zelda but change it's use entirely which makes the mechanic very different...



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