DirtyP2002 said:
Epic: The money is on console http://www.thesixthaxis.com/2010/05/16/epic-president-the-moneys-on-console/ Half-Life 2 / Orange Box / Team Fortress 2 All of those games are playable on Xbox 360 and Valve expands to PS3 now. What about Crytek. Once the new highly praised PC only developer. Now with Crysis 2 they are PC / consoles and with Kingdoms they will be probably consoles (Xbox 360) only. You can add them on that list. And btw MS won't see a cent of the MMO fees either. PC is about Blizzard and browser games these days. And yeah, maybe sims. |
How about YOU give sources for all the lies you're spouting?
But since I actually know what I'm talking about, and can back it up, here: http://kotaku.com/5038833/pc-gaming-a-107-billion-industry
From PC's $10.7bln in 2007, only $800mln were from ads (part of which came from hardcore games). $4.8bln was from Online revenue, which digital item sales and subscriptions. Expect nearly all of it to come from MMOs (World of Warcraft alone had $1.1bln).
Now matter how much you spin it, you'd be lucky if even 10% came from browser games.
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As for Epic, why would they not release Gears of War on PS3 or PC? Don't they want more sales or what?!
It's obvious that they have an exclusivity contract with Microsoft with Gears of War atleast, and with console unreal games before that. UT2k3/UT2k4 was a success, and Epic never had a flop before UT3 (which coincidentally was also their first "consolized" PC game).
Still, I'm glad they admitted they updated UT3 to feel more like a true PC game. And also, they just integrated Steamworks with the UE3.
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Valve: http://5by5.tv/conversation/16
In the interview Gabe Newell said, among other things, that proprietary hardware(consoles) will be irrelevant and disappear in the future. He also said that the future will be about digital services like Steam and Xbox Live.
He also said that Xbox 360 is there to generate extra revenue.
When Valve has a much bigger service than Xbox Live and PSN combined, you think he cry for lost money on consoles?
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In January 2007, they said Doom 3 sold 3.5 millions: http://www.shacknews.com/docs/press/010710_id_carmack_emmys.x
That was 3.5 years ago, so Doom 3 should be over 4.5 millions by now. And that was a game that was criticized by the PC community.
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No high-profile developer goes console exclusive without some sort of deal, especially if it comes from the PC side. Take a look at Remedy and their Alan Wake game.
Crysis was a success, not only from sales (even though it got some flak for the specs), 1,5 million in just 6 months (faster than Starcraft's sales), but also for showcasing their new engine.
Crysis will reach 3 million when all is said and done, if it hasn't already. PC games have HUGE legs, hell, just last week Crysis showed up #5 on Steam's best sellers: http://store.steampowered.com/feeds/weeklytopsellers.xml
Their Kingdoms game is, no doubt, from an exclusive deal. Why wouldn't put it on PC and PS3 otherwise?







