mai said:
I doubt it's that straightforward =)
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Haha sad thing is that looks more interesting to me than the Kinect games shown off at E3. I'm wondering why no one made a fighting game with Kinect seems like it would be a good fit.
Kinda funny how the motion sensors back then and 32X both retailed for 150, was meant to extend the consoles life as well as quench some demands from gamers, and they both essentially went with little support and divided up the userbase, cause you've got these guys with the add-ons with the rest of your base without them, developers had to learn the new tech as well as thinking they're starting back off from a userbase of zero for these new technologies... risk vs reward typically spelled the developer played it safe.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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