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DirtyP2002 said:

a very strange way to spin the numbers. Windows is the largest gaming platform, because of the revenue browser-games create... MS won't see one cent of that revenue. People can play their browser games on other OS as well, but Windows is by far the most used and best (There I said it) OS.

This is like saying Windows is by far the best platform for marketing, because most of the marketing revenue on the internet is because of Windows users. I doubt Google or Yahoo paid MS a dollar for it though.

There is a reason why Epic, Valve and iD are not PC only anymore.

I think they try to build up their Games on Demand service nothing more and nothing less.

 

Wow, don't tell me you really believe the revenue of browser-based games is anywhere near as much as traditional PC sales or MMO revenue?! Browser-based games revenue is only a tiny fraction of PC Gaming...

The reason Epic "moved" to consoles is because Microsoft gave them loads of money to go exclusive. They were already making exclusive Xbox games long before Gears of War, with those Unreal Championship games. In the mean time, UT2k3 and UT2k4 were HUGE successes, selling millions on PC (despite UT2k3's criticism).
The only flop Epic ever had on PC was UT3, and that was because the game was mediocre and hammered down by PC gamers. Somehow they still sold 1 million. Epic even admitted they were wrong, and they released a HUGE update that completely overhauled the consolized interface, added Steam support, and brought new modes/maps for free.

Valve, lol?! Valve is 100% PC. They only release games on consoles to get a few more bucks. Gabe Newell himself said consoles are not the future. He said Consoles will die "soon".

id Software I don't know. The last game they made sold millions on PC. As far as I can see, they have no reason to even be thanking consoles, since they never anywhere near the success with them as with the PC.

Microsoft is afraid of Steam. Valve is pushing non-Windows gaming with the release of Steam on MAC, and soon LINUX. Now that Steam is has most major publishers and studios, Microsoft doesn't want the situation to become even worse.