Solid_Snake4RD said:
so you are saying Wii R&D costs as much as CELL $400m budget and the extra BLU-RAY?
Sony: Massive profits, massive R & D costs, PS3 still lost to the Wii for future profits from PS4 and blu-ray royalties Nintendo: Massive profits, controlled R & D costs,Wii got alot of help from PS3 high pricing |
Near the end of the GameCube generation Nintendo released R&D numbers. They said they spent over 250-mill a year R&D on both their home and handheld consoles. Thats 500-million dollars a year in R&D. Don't think for a second that they don't invest as much if not more then Sony does in R&D.
Keep in mind the Wiimote has been in the works since the NES. Nintendo also had their own 3D technology at GameCube's launch. Nintendo obviously invested heavily in 3D since they have the 3DS and no other company beat them too it, even Sony's executives don't think its possible I remember Pachter saying if Sony couldn't do it Nintendo definatly couldn't, well they did and are.Also remember when Natal was announced, Nintendo stated at the time that they had also worked on camera technology similiar to Natal but didn't think the technology worked and chose to go with the Wiimote.
Think about it a second , even the batteries that go into the DS and such, why do they have like 10x the lasting power of the PSP? Did Nintendo just wish upon a star. Also up until the Wii Nintendo pioneered all their own media formats developing their own cartridges and mini-disks, that costs alot of money that Sony saved by going CD, DVD then BluRay.Lets not forget the gyroscopes, tilt sensors, balance board...vitality sensor.....WiiMotionPlus...... All these peripherals cost money to develope. Think of the amount of R&D that went into creating the vitality sensor for example.
Who knows what Nintendo has been developing without our knowledge. I know Sony spends alot on R&D but Nintendo probubly spends just as much if not more.
-JC7
"In God We Trust - In Games We Play " - Joel Reimer







