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Khuutra said:
Resident_Hazard said:
Khuutra said:

EarthBound is not by any stretch of the imagination suited to Square-Enix's "talents".

At least Earthbound is actually an RPG.  Come to think of it, it's battle system seemed to have things in common with Dragon Quest.

No, Mother/EarthBound Zero had some things in common with Dragon Quest, in that it was a Dragon Quest clone from a mechanical perspective (though this was thematically intentional and even important). EarthBound is a bigger break away from Dragon Quest than any other turn-based RPG there is.

The point concerning EarthBound not fitting Square-Enix's talents is that it's the brain child of Shigesato Itoi, and everything that is good about that series comes out of the way he looks at narrativ in gaming, and how narrative functions as an aspect of mechanics. Square-Enix's approach to storytelling and mechanics is the exact opposite, where narrative and mechanics have little or nothing to do with each other. Giving EarthBound to Square-Enix's RPG squads (any of them) would be akin to giving 2-D Mario to Naugty Dog. Naughty Dog are great, but 2-D platformers are not where their talent base lies.

More, your'e ignoring the fact that Square-Enix is not exclusively an RPG company. They make action games too! Even sports games. They are a lot less one-note than you are allowing them.

Agreed, not to mention that this is only one of Square-Enix's teams working on Mario Sports Mix. Specifically, the same team behind Mario Hoops 3-On-3 for the DS, as well as Kingdom Hearts: Birth by Sleep. If this was the only team at Squeenix, then they'd have a hell of lot of work to get done right now (as there is also FFXIV, FFXIII Versus, and a 3DS Kingdom Hearts in the works.)