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silicon said:
MaxwellGT2000 said:

Haha bringing economics into the debate, you know most people don't understand this at all, mostly because people choose to be ignorant an/or force a thought into their minds that they can't figure it out.

But I agree with the article don't be sold on what isn't there, really ask yourself if you want it because of what you know. 

Honestly I really disliked the original infamous, I was not going to spend 60 dollars on it, there was no way, infamous 2 has a chance to do better but I must know more info, see more gameplay, and even then would likely want to play the demo first like I did for infamous.

I agree with your post but I don't agree with the article unless I missed something. If DICE advertised the DLC as something different then what they delivered that could be a problem.

OP if I had to spend hours digging for a couple of dollars I'd be pretty pissed too.


I skimmed the article but they DO claim some things are DLC when they are on the disc and the download simply unlocks them... but a lot of companies are doing this now, and downloading a code is still technically downloadable content, thats how the legal system would see it as well.  

Eh I say this very often, I HATE DLC!  I think DLC is the worst thing to happen to the game industry simply because previous generations "DLC" would be either things that would be on the disc from the store and required you to do some crazy stunt to unlock a skin for your character, or be a patch on PC games that would give you the new game update as well.  

That's simply how it worked and now it's about not only charging you 60 dollars a game but wanting to get even more by offering day one DLC that can be upwards of 10 dollars or more.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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