Kasz216 said:
If a high end HD game costs twice as much as a high end SD game... and considering how much longer it takes to make a car in GT5 then it does GT4.... I'd say it's safe to say it takes up a large part of the developments time and budget. |
I think you missed my point so I'll reiterate it in simpler terms.
Artists make graphics.
Programmers make gameplay and write handlers for graphics/display/etc.
If HD requires very little additional programming then there is no gameplay/graphics trade off.
If it does require a lot of the programming team's time, then there is a trade off.
To use your own GT example. How much of all that time needed to model the car is actually taken away from the programmer's time who makes gameplay and how much is taken from the artist's time who doesn't affect gameplay?







