thismeintiel said:
Well, I'm just going to go off of execution. Granted, I'm sure there may be some improvements in the future. And it has been awhile since I've played a PSP game, but still, I'm not seeing textures that are well beyond the PSP. I know GOW:COO is probably one of the best looking titles on the PSP. And going off of memory, these titles look pretty close to that, in terms of geometry and textures. |
The texture work in RER and MGS3D is really beyond PSP, there's even normal mapping present. Granted both aren't "full" games at this point, but rather fully realtime cutscene demos, but it's still prelaunch and beyond anything on PSP's 5 years of full R&D.
I'd say it's more comparable to the iPhone 3GS or iPad for raw ability (though those platforms are rarely pushed).







