noname2200 said:
Excellent question. |
Well, I'm not a fan of this either, but it may be somewhat minimized in this game as 1) If enemys find you and you take too long to take them out, more will come. 2) Heard enemys won't be as passive all the time. And, mainly, 3) Your cover will be destroyed, so there'll be no time to cower behind something and wait your health to crawl back up.








It probably makes it easier for developers in terms of level design or something, but it also makes the game less fun for the player (in my opinion).