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RolStoppable said:
LordTheNightKnight said:

Effort is another thing where the definition is twisted. Instead of "make sure it works and plays well", it's now "the extra mile is mandatory".

As for this game, judging their effort solely on the graphics is wrong. You're deciding their effort based on one factor. And don't give me that "it indicates other things" line. The reason is that assumes that making the graphics look shiny are the only thing that take effort.

So what if you can see the polygons in the final game? If it's the scale it looks like, and the tradeoff is performance, then I would take performance. Some Wii games take the former, and would fit your idea of effort, but they don't sell because those aren't really what sells games.

With the amount of games that get released each year, the extra mile is indeed mandatory. I hope Activision doesn't think they stand out from the crowd just due the famous name of their game.

If a company releases a trailer, what other than its graphics do we have to go by at this point? None. But if the game is going to be good, Activision won't have a problem with letting people play the game very soon.


But what you're deciding what is and isn't the extra mile is bullshit. Marketing isn't going to go "buy this game because we did more effort in the graphics," they're going to go "Buy this game because a) it's a remake of one of the classics, and b) it will kick ass to play."

You show four guys in a room having fun playing the game, that will matter far more than whatever you think the graphics should be.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs