| Zlejedi said:
And i disagree that casuals are hardest to please yes it's a bit random what becames hit among them but the quality or anything doesn't really matter once you do. And they are victims to similar sequelitis as other groups (nintendogz, sims anyone?) |
Uh, yes it does. If the quality isn't up to their standards, the game doesn't take off.
Once the game starts spawning sequels, like The Sims 2, The Sims 3, they're already part of the core. That is, core gamers are buying those Sims games (by Squilliam's definition). The uncasual valley, is what he called it...
The hard part is making that first breakout hit - The Sims, Wii Sports, Brain Age, Just Dance, etc.







