lestatdark on 13 June 2010
Mr Khan said:
killeryoshis said:
Maneco said:
Apparently, a German living in Kyoto translated Aonuma's speech for this E3, and he says these rumours are true (link):
- Real name: The Legend of Zelda only; Is this a reboot or somthing give me a subtitle
- Storyline of hundred of years before OoT, telling the origins of Master Sword; Do we really need a prequal? Whatever carry on
- The girl is called Zordiana; What's her role in the game?
- Hookshot will not take Link directly to the spot; it'll be more like WW's grappling hook (doesn't use WM , though); Why? That was the best part of it
- The player must "draw" symbols with the sword/Wii Remote to open doors; I hope they don't make you go through alot of rooms than...
- The bow control is similar to WSR's game;
The arrows are awsome for fast paced combat. Are they slowing it down? We'll see how it works
- Two difficulty levels: Normal (with Super Guide) and Hero; Yay!
- Dungeons will be "integrated" with the real world, which means you won't see the black screen when transitioning the overworld and a dungeon, allowing dungeons to have no bosses and the overworld to receive some. No bosses? I don't believe this part. Why take out the bosses they were like the final thing thing to do.
True? False? How will this end?
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I think these rumors are false or this might be the worst zelda game ever o atleast the 2nd anyway
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They're not saying "take out the bosses" they're saying, "bosses are no longer confined to dungeons, and dungeons are no longer required to have bosses." I would be certain that more than a few of them would, but some now would not, and in exchange we get bitchin' overworld fights.
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If any of those overworld fights can equal the epicness of Ganondorf's battle in TP, then bring it on Nintendo! 
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