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Mr Khan said:
killeryoshis said:
Maneco said:

Apparently, a German living in Kyoto translated Aonuma's speech for this E3, and he says these rumours are true (link):

  • Real name: The Legend of Zelda only; Is this a reboot or somthing give me a subtitle
  • Storyline of hundred of years before OoT, telling the origins of Master Sword; Do we really need a prequal? Whatever carry on
  • The girl is called Zordiana; What's her role in the game?
  • Hookshot will not take Link directly to the spot; it'll be more like WW's grappling hook (doesn't use WM , though); Why? That was the best part of it
  • The player must "draw" symbols with the sword/Wii Remote to open doors; I hope they don't make you go through alot of rooms than...
  • The bow control is similar to WSR's game; The arrows are awsome for fast paced combat. Are they slowing it down? We'll see how it works
  • Two difficulty levels: Normal (with Super Guide) and Hero; Yay!
  • Dungeons will be "integrated" with the real world, which means you won't see the black screen when transitioning the overworld and a dungeon, allowing dungeons to have no bosses and the overworld to receive some. No bosses? I don't believe this part. Why take out the bosses they were like the final thing thing to do.

True? False? How will this end?

I think these rumors are false or this might be the worst zelda game ever o atleast the 2nd anyway

They're not saying "take out the bosses" they're saying, "bosses are no longer confined to dungeons, and dungeons are no longer required to have bosses." I would be certain that more than a few of them would, but some now would not, and in exchange we get bitchin' overworld fights.

If any of those overworld fights can equal the epicness of Ganondorf's battle in TP, then bring it on Nintendo!



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