Resident_Hazard said:
The Ghost of RubangB said:
You guys do realize that Capcom had already started development on Monster Hunter 3 as a PS3 game, but they switched it to a Wii game mid-development, right? To save money? Because it's cheaper to make games for the Wii. I hope I'm not the only person here who remembers Capcom telling us that.
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I think we all clearly remember that. Well, at least all of us who pay attention to industry news. At this stage in the game, I'm willing to bet that Capcom wished to have kept the game on the PS3 where the more solid online setting would've likely guaranteed much higher sales than on the Wii. Of course they're not going to complain, it's selling pretty well, though probably lower than it should have, and certainly lower than several PSP titles--which is a system with a much lower installed userbase than the Wii.
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Because the PSP titles are focused on local multiplayer, something the console versions never even had until Tri, and Tri's is rather lacking. Ad-hoc multiplayer is the strength of that franchise in Japan, where PSP is well out ahead of the Wii (or 360 or PS3 together). Tri has also beaten the ever-loving shit out of the PSP versions in terms of western sales
Monster Hunter became the huge franchise it has as a portable game primarily. If anything, the console versions are prestige projects, though Tri made the first serious effort for the franchise to find Western appeal, and so actually served a purpose.