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leo-j said:

the XMB reserves 48mb of ram for in game use(as of fimrware 3.0). and it barely touches the SPU for xmb usage..


Guess they did get it down from 60 and barely uses the SPU?  Even if it barely did I wouldn't want to share OS functions with a game...  And besides even with a freed SPU it, drawing an image twice isn't taxing the CPU it's taxing the GPU.