| leo-j said: the XMB reserves 48mb of ram for in game use(as of fimrware 3.0). and it barely touches the SPU for xmb usage.. |
Guess they did get it down from 60 and barely uses the SPU? Even if it barely did I wouldn't want to share OS functions with a game... And besides even with a freed SPU it, drawing an image twice isn't taxing the CPU it's taxing the GPU.








