By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I go to a lot of various gaming message boards, and I always see fanboys making topics like "[insert PS3 game] will be ported because more people own the 360".  Since when did the number of consoles determine a games exclusivity?  I'm not denying that a large userbase is very attractive to developers and it would be dumb to imply that.  However, it seems like a lot of people think that 3rd party developers publishing exclusives on a system with a lesser userbase is some new phenomenom.  How can people have already forgotten the countless times it happened just last generation?

Tecmo released several XBox exclusives, such as the Ninja Gaiden series and Dead or Alive 3/Ultimate/Volleyball.

Koei released Crimson Sea exclusively for Xbox.

Capcom released Dino Crisis 3 exclusively for Xbox.  They also released the RE0 for the GC exclusively.  Powerstone and subsequent sequels were released exclusively to the Dreamcast.

Squaresoft released Crystal Chronicles exclsuively to the GC.

Viviendi released the Riddick game for Xbox exclusively.

I mean, I could keep going, but I think I've made my point.  Can someone tell me why NOW this has become something out of the norm?