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NeoRatt said:
LordTheNightKnight said:

So you admit your cheaper comment is false, but still have to try to justify it. The fact is that those game don't sell or flop on their graphics, so this does not prove it's not worth developing on the Wii.

...


I was talking cheaper after completion meaning they make more money on each unit sold.

The term is "more profitable" Cheaper means it costs less to sell or make.

I was not thinking in terms of development costs because the systems have much different capabilities.

I will (more then willingly) concede that the Wii has lowest upfront development costs... It is a less complex and less capable platform so that is a given... Just like PS3 is most expensive because it is the most complex platform, but also the most capable. Surprise, 360, is 2nd in cost to develop and 2nd in capabilities.

That wasn't my point... My point was after you develop your product the potential income per unit sold is higher on 360...


 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs