Bodhesatva said:
This is the correct reason: number of units on screen at any given time can easily surpass 400 in my experience. While I assume the (eventual?) Crysis ports will be another example, we have our first instance of 360/PS3's inferior tech specs limiting their capacity for next-generation games. Next time, let's have more than 512 MB of RAM please, because I've had 2 GB of DDR2 RAM for years now (and actually upgraded to 4 GB earlier this year). |
So 512MB isn't enough for you but the Wii's 88MB is? Since you're bashing the 360/PS3's "inferior tech" limiting "their capacity for next-generation games" I'm curious, tell us what you think of the Wii's tech. Is the Wii's hardware limiting it's capacity for next-generation games?