A must-read (first couple paragraphs of the Survivor side preview of the Hospital map):
The hospital mission starts on the roof of an apartment building. We grabbed our guns (I took a pump shotgun), health packs and grenades and headed out. We opened the door and headed in. Right at the bottom of the stairs a zombie was waiting for us. Bam. I immediately noticed the amazing blood and gibs effects, and a smile came to my face.. oh was it beautiful. We continued on, killing many zombies in the apartment building, finally making it out. Everything was going great so far, a pretty normal experience..
.. and then we made it outside. A large open area awaited us right after the alleyway, and what happened next will remain imprinted in my brain forever. To our right were a couple dozen zombies, all walking around like zombies do, some up close and others far away, and then one turned and looked our way. And then another. The music started to build and get more intense. In what has to be the most amazing scene in gaming I've ever laid my eyes upon, this mass of rabid zombies all turned and dashed right towards us, with incredible fluidity. Not only that, but on our left was a chain-link fence that another dozen or so started to climb over, hell-bent on killing us. This mass of zombies climbed over cars, fences, and came around buildings and it was so amazingly realistic and blindingly fast that I was quite literally stunned. My instincts took over and my shotgun started shooting, mowing down zombie after zombie, but they were far more in number and speed than I would have ever prepared for. With only 8 shells in the shotgun, they ran out fast.. fortunately for me, my teammates were right there beside me and we successfully defended ourselves against the zombie horde.
I need to stop my story here to really emphasize exactly how the horde moves. The zombies in Left 4 Dead are amazingly fast. I can assure you that whatever you have imagined, and certainly what you've been accustomed to in games past, doesn't come close to what the reality of the situation is. If you've ever seen 28 Days Later and the way the zombies sprint and attack like it's their only reason for existence, which really is the case in L4D, you might have a better understanding. They don't just run straight at you, either - they're very good at dodging one way or the other right when you want to shoot. I was really shocked with how great they looked running around corners, over cars and fences, and through doors and windows. The view and the sound and the environment really come together brilliantly to create a feeling of real fear and awe.
Anyways, back to the hospital mission. ...(read the full preview here)


LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )







