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NeoRatt said:
famousringo said:
NeoRatt said:
HappySqurriel said:

Take Two is one of the companies that is most at risk of going bankrupt due to the success of the Wii because they fail to take advantage of it ... At the same time, Take Two would be one of the companies most at risk of going bankrupt if the XBox 360 or PS3 were as successful ...

 


That's laughable... The Wii is only ahead of 360 by about 2 million. And GTA is really a North American title where 360 is ahead of Wii by over 2 million. And GTA isn't exactly the same market demographics as WiiSports fans. Take Two is not doing great financially... But, a few million sales of GTA IV on 360 and PS3 will change that problem. Not to mention the Bully Scholarship sales (360 and Wii) and the Midnight Club (360 and PS3) sales...

By the way... How many 3rd parties are raking in the money from the Wii? And how's that Wii attach rate? What real incentive is there for a 3rd party to go Wii? Especially for a game that is the ultimate gamer's franchise? Not to mention Wii has the highest royalties and you have to sell your game $10 cheaper to sell it...

 


Dude, check this out:

http://vgchartz.com/weekly.php

Wii has been moving more software than 360 for a month now. Imagine what they might move if 3rd parties were actually investing money in the games they put on Wii?


Dude.... Take out the bundles and the first party games and where does that leave the Wii?


The bundles? Okay, that takes away about 500,000 copies of Wii Sports, and 250,000 copies each of Forza and Marvel: UA. Gosh, Wii is still moving more software.

Take out the first party games? Okay, how about we take out all the games that cost 10 million or more to develop on other platforms, since that's what we're doing to the Wii library.

My point flew straight over your head, didn't it? Third parties aren't getting any returns on Wii because they aren't investing in Wii. Sometimes they get lucky with a casual title or a good port, but they can't really be deemed to be failing if they're barely even trying in the first place.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.