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NeoRatt said:
HappySqurriel said:

Take Two is one of the companies that is most at risk of going bankrupt due to the success of the Wii because they fail to take advantage of it ... At the same time, Take Two would be one of the companies most at risk of going bankrupt if the XBox 360 or PS3 were as successful ...

 


That's laughable...  The Wii is only ahead of 360 by about 2 million.  And GTA is really a North American title where 360 is ahead of Wii by over 2 million.  And GTA isn't exactly the same market demographics as WiiSports fans.  Take Two is not doing great financially...  But, a few million sales of GTA IV on 360 and PS3 will change that problem.  Not to mention the Bully Scholarship sales (360 and Wii) and the Midnight Club (360 and PS3) sales...

By the way...  How many 3rd parties are raking in the money from the Wii?  And how's that Wii attach rate?  What real incentive is there for a 3rd party to go Wii?  Especially for a game that is the ultimate gamer's franchise?  Not to mention Wii has the highest royalties and you have to sell your game $10 cheaper to sell it...

 


Where are you getting your information from?

Currently the Wii's attach rate (not including Wii Sports or Wii Play) is 3.5 in North America, which isn't bad considering how rapidly it is selling; when half of your userbase has owned the system for less than 6 months you shouldn't expect an attach rate in the 4+ range.

No one knows for sure, but it has been rumored that the Wii's licencing fee matches the Gamecube's licencing fee ($8 per game), the XBox 360's licencing fee is about $1 to $2 more than the XBox's licencing fee ($6 per game), and the PS3's licencing fee is dramatically higher than the PS2's licencing fee ($7 per game) ...