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RolStoppable said:
Metallicube said:
I'm not sure what you're talking about.. Mario Galaxy 2 is actually a lot different than Mario 64. Besides the obvious change in environment, there are much more varied levels, each with their own unique features, physics, gravity, etc. The stages are more linear, and less open world. The graphics are much better, new music many new enemies and powerups, motion controls. Really the only thing similar to Mario 64 is the fact that you collect stars. But the similarities pretty much end there.

It has already been established that previous Mario games had physics and gravity too, after all Mario has to get back to the ground somehow whenever he makes a jump. It wouldn't make any sense if he didn't. Graphical enhancements are a logical progression which every other series has gone through as well. The same holds true for the music, it would be really lame if they didn't create anything new at all, wouldn't you agree?

But most importantly, the similarities between Super Mario 64 and Galaxy 2 don't end with collecting stars. You conveniently ignored (or maybe just forgot about) the most crucial part of every game: the story. Mario still has to save Princess Peach in every single game and that's unforgivable...

...because ignorant people like you don't give a damn about it and make every Mario game still sell millions upon millions of copies. There are games out there that are much more deserving of this, especially on the system you intend to use mainly as a Blu-Ray player.


Stopped reading there