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Assuming the resolution is the same as the DS, the 3DS would have either 1/10th or 1/5th the number of pixels to render as the HD consoles. (depending on whether 3D doubles the number resolution required). In the former case its only a little under 100k pixels. They could simply mean the 3DS can perform many of the same effects on the HD consoles because it simply has far fewer pixels to display and process various effects on.



Tease.