NJ5 on 18 December 2007
| MikeB said: The Wii is easier to develop for to some extend (especially if you are familiar with the GameCube dev tools), but to push the system as far as Mario Galaxy does will cost developers more, lots of tweaking, finding ways around trade-offs and optimising, IMO devs can yield better and quicker results with fewer trade-offs on the 360 or PS3, especially if you use existing middleware like the Unreal engine. |
Oh my god, tweaking, trade-offs and optimising! Someone call the police, developers never had to do that before.
HINT: Actually, tweaking, trade-offs and optimising are the daily meal for any engine developer.
My Mario Kart Wii friend code: 2707-1866-0957







