| Squilliam said:
Does it hurt the seller in the used market? Yes definately. However it would only in effect be a few dollars in real trade in values as the Gamestop trade value reflects the long term discounted cost price where features like multiplayer are less valuable. In the short term given Gamestops large margins they would be take the majority of the hit as they could not sell the game for $50-55 as is typical but for a lesser amount such as $40-45 depending on loyalty card.
When sales go down they will keep their plan? No that doesn't logically make sense. Given the fact that its tendency is to increase, therefore they must have had some success in an industry sense or more publishers wouldn't be adopting this tactic.
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All this is going to do is depress the value of used games, both trade in value and resale value. Gamestop is going to keep the same margin, they are just going to buy and sell these games for less than before. It is going to hurt gamers who finance their gaming by selling games. It is also going to hurt publishers because it is going to push the shelf price of a used game even lower, making it more attractive.
They must have had some success for other publishers to adopt this? No, this policy hasn't even gone into effect yet. It starts with their 2011 sports line which hasn't even been released yet, so any publisher copying this is doing it blind.
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