True that. I don't think people give Nintendo enough credit for how much time and effort it takes to craft and design such intricate levels such that they can be played as they are. Designing platformers just isn't about slapping random slabs in places, as making a great one requires precision and deep thought of how the whole level will flow as a single entity.
This is what amazes me so much about mario platformers because everything is just so carefully constructed that it's almost down to a science no one else knows about haha. Haha but I wish I could play them like they were intended to be in those super skills videos but I don't have the skillz haha.








