By using this site, you agree to our Privacy Policy and our Terms of Use. Close
jhlennon1 said:
It's expectations were high because Nintendo fans labeled it one of the "Big 3" and when you consider what Galaxy and Brawl are going to sell... MP3 is nothing but a dirt stain sale wise.

You're pretty much right. Metroid isn't really in the league of Mario or Smash Bros as a franchise.

 However, there are goals which I think MP3 has achieved. First, it will pay for its development and make a profit; the first goal of any game.

 Second, it broadened the library of the Wii in a way that few other games will. There really is no other franchise that offers a game experience quite like Metroid Prime. In a broader sense, it offers that 'hardcore' ~20 hour single-player action epic that is rare to find on the Wii platform. Nintendo is pumping out a Wii version of all their major franchises in the first two years in order to build that commanding, diverse library without relying on third parties. Metroid fits into that strategy, even if it isn't a blockbuster.

 

shams said:
Its a great game, but its no Metroid IMO. They should have turned it into a full FPS, and marketed it to the FPS crowd.

I would loved to have seen Metroid 2, with the art direction (levels are bland), polish, and controls from Metroid 3.

One day I may write up my concept ideas for what they *should* have done for Metroid on the Wii (3D in general).

 I really couldn't disagree with you more. Certain aspects of the game were streamlined (exploration and weapon switching), others just generally enhanced (everything else), but if this isn't "Metroid," neither of the other Primes were either. All the core elements were intact.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.