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Avalach21 said:
i want a full open ended 3d mario, as open as Zelda, but still be platforming based, obviously

Now that would be crazy.  But I could kinda see it working.

I'd like Mario to return to the SM64/SMS design.  Have distinct levels with numerous stars you must find per level, while also retaining a large and robust hub world full of secrets that makes it fun to explore.  Don't make the hubworld totally boring like in SMG1.  I understand why they axed the hubworld in SMG2, because the hubworld was basically a waste of time in SMG1.