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CGI-Quality said:
selnor said:
CGI-Quality said:
selnor said:
CGI-Quality said:
DarkisWR said:
CGI-Quality said:
DarkisWR said:
Theres more than whats been said...heck look at whats listed on wiki*lol i know right??*

Idk why folks don't count the exclusives that come out on 360/pc...thier both msft platforms..it makes sense money wise for them to relase like that...and if sony had any pc market share..they'd do the same.

Because a "true blue" exclusive is only on one platform. If the PC benefits from getting games also on the 360, how does that help the 360 to stand out? Many people will skip the console version altogether.

In the case of games like ALAN WAKE or Halo: Reach, there's no doubt about it, it's 360 or nothing, which is important to a brand.

 

 

But if your holding to true blue then shouldn't you take off some of those games PS3 wise? Or does the psp version of the game just not count?

What games are we talkin'? ModNation, LBP? What else?

And even with PSP iterations, they usually are fairly different from their PS3 counterparts. And it's a rarity that the PSP sees games that it shares with the PS3.

Besides, the PSP isn't hurting the PS3 when their in the same brand.

I see where you are both coming from. Although the PC market obviously isnt hurting the 360 at all. The sales of games like Gears , Mass Effect etc show in many cases higher sales than most PS3 exclusives. Which would say that the console gamers ( except for the very very hardcore minority ) are inkeeping PC players. Bear in mind it costs money to regualarly get full graphics from the PC. My friends PC is quite well specced. Yet cant play many games that my 360 has at highest settings. Nullifying any advantage the game might have over the 360 version on highest settings.

Microsoft understands the importance of exclusives, otherwise ODST, Gears 2, Forza 3, & AW etc, etc...would all be on the PC. High sales or not, you have to build a brand and sharing many of your exclusives with another platform (yes, even the PC) isn't exactly the way to go about it. Two or 3 games selling north of 5mill doesn't mean PC/360 games won't hurt the 360's chances/potential/brand.

But you are talking different demographics. Like I said though there is a very very small bunch who will own a PS3/PC for example. The games you mention there were designed solely for the console market. Forza 1/2 were all on consoles. Remedy said they wanted to get AW finished. You can choose to believe that M$ moneyhatted it to 360, but considering the small team it's easy to see they had to choose one. As for ODST, again Halo is without a doubt set up as a console shooter.

PC gamers tend to want very different games.

And yet so many PC gamers say they will wait for a confirmation of a PC release of many 360 titles. Understand this, everytime that happens, it's another loss of a potential 360 purchase. Microsoft understands that.

Then you also understand Msft can not just leave the pc market to dry on games. I mean Sony psp...Sony ps3
...find they are same brand even thou differnt systems. Got ya. But with msft like having *90%* of pc os marketshare etc...it's kinda the same thing.

I don't see this sooo many pc gamers bit....sales of 360 vs pc game says differnt to what your saying.

 

OT:

http://en.wikipedia.org/wiki/List_of_Xbox_360_games

 

Maybe this holds some info to exclusive upcomming games..fair list..not really clutterd and holds some helpful info.