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Nintendo - Wii Portal - View Post

fazz said:

^Actually level size is a factor, but the most important on the Wii would be texture quality. To be honest, textures on the Source engine have never been... you know... "not blurry".

About the physics, in the developer commentary the guy (or gal, don't remember who) said that the physics model was not very precise to keep things going on smooth. And come on, if Xbox 1 pulled out Half-Life 2 then the Wii can pull out Portal :)


Again, with the game running at only 480p, there's no need for high-res textures.  You wouldn't be able to see all the extra pixels anyway.