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Nintendo - Wii Portal - View Post

^Actually level size is a factor, but the most important on the Wii would be texture quality. To be honest, textures on the Source engine have never been... you know... "not blurry".

About the physics, in the developer commentary the guy (or gal, don't remember who) said that the physics model was not very precise to keep things going on smooth. And come on, if Xbox 1 pulled out Half-Life 2 then the Wii can pull out Portal :)

Hello? Is anyone there?