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sapphi_snake said:

The ending was a cop-out because the writers were to lazy or incapable of giving satisfying answers to the shows mysteries, so they took the easy way out by making a sentimental, manipulative ending, that not only didn't answer anything, but it also made it as if the mystery was unimportant (even though going by the hundred of threads made by fans speculating about the mysteries of the island, a LOT of people really card about the mystery). Also, the show's creators saying that the show was always about the characters... bull. the show was never about the characters. Al i can say is that I have never been left so unsatisfied by a show... ever. I'm actually glad this POS is over.

My issue was the massive waste of flash sideways time. As a friend mentioned, it was basically a flash forward, but perpetuated not just over one episode (s3 finale) but over the entire season. Now you are bound to piss people off if they expected a science fiction type answer to this (well we assumed it would be since Desmond was involved). Thats why im upset with the ending.

LOST was brilliant for alot of reasons, including religious/science ambiguity, but it seems as though, while they didn't "rob" the audience of the "real timeline of events" on the island (this is the biggest fear i had) they did rob us of an ambiguous ending/solution to Jacks life.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.