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I don't get it, why is 3D Mario so "full of problems" when so many people love them and they still sell pretty well? Because we "found out" Mario can sell even better in other forms? So what?

The way some people talk sometimes it seems like 3D Marios are broken games that won't sell ten copies.

They are different games but as far as I'm concerned, that's a good thing. I don't think simply emulating a 2D game on a 3D perspective is a good idea, and I think people would agree. I mean, that's the reason why Mario 64 was seen as such a great game and important step. Kind of the same reason why so many other tittles failed to jump to 3D.

Besides inaccessibility of 3D movement is a real issue to some, maybe many people. But many other people can get over it and actually control it really smoothly and enjoy it. I don't think every game should be for everyone. I don't think that's even possible.

I do realize I may be completely missing the point here. If so, what's the point?