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dtewi said:
BMaker11 said:
dtewi said:
kingofwale said:

for the quality of the game, it sold well. Translation: it sold purely on brand name.... and hence failed to expand the market.

remember the key word: QUALITY.

I shall not mention the possible cause of such lack of "quality", it is for another time, another thread.

I'm getting tired of all of you complaining about how FF13 sucked because of the 360.

Shut up.

Nowhere in that post did he say anything about the 360. But I'll take the initiative, since you seem to get worked up from out of nowhere

FFVII: 92

FFXVIII: 90

FFIX: 94

FFX: 92

FFXII: 92

FFXIII: ......83 (82 on the 360 version lol)

I'm going to say it was rated lower based on game design changes and gameplay elements that didn't ring with traditional FF fans. But from a pure bystander POV, you see that since 1997, it's the lowest rated one, and also the only multiplatform one, so...............

(oh, and I didn't include X-2 because that was simply fan service riding off the success of X, and many of the assets in X were reused in X-2)

Given kingofwale's posting history, the implications of that post, the fact he didn't respond when I asked him directly, and there have been numerous threads about FF13 sucking due to the 360, he pretty much said that "FF13 sucks due to the 360".

Also... you're ripping on FF13 for what reason?

I never said it was bad or good (I think it's good), but I'm just annoyed since some people are thinking FF13 was lackluster due to the 360.

many people din't mean it was because of 360 but you tought they did

 

another thin as the gen progresses the standards of game increases,so many tought that a game of quality of 2008 launch was released in 2009-2010 year which compared to current standards fell

not that 360 made that happen,just that they took an year to put it on 360 to the 2008 level of PS3 but they should have also made improvements in both versions to bring them to 2009-10 quality levels is what many meant