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I endorse it.

Multiplatform games almost never showcase a system's true capabilities because Devs won't or can't modify it enough to max out each different system's potential and still keep the game itself uncompromised.

I mean, games like Uncharted 2 and God of War 3 could only be fully realised on PS3, while something like Red Steel 2 or Mario Galaxy wouldn't be nearly as compelling without the Wii's controls.

Also, it gives the different consoles personality. If all their libraries were the same, it'd all come down to secondary factors like pricing. This is why the PS3 and 360 often feel interchangeable to me, due to sharing so many of their games.