A lot of arguing over what technically constitutes as "True 3D" the eye has one 2D camera and uses software to calculate where things are in 3D space. Natal uses two 2D cameras and again uses software to calculate where things are in 3D space. But seeing the similarity it has with normal human 3D perception, we see it as more "Real"
But our brains are still using "software" to build up our perception of what is actual real 3D. Our depth perception is still pretty limited. For example, in my back garden I saw what I thought was a web strand right in front of my eyes. Because it was so silky and perfect looking and critically on a horizontal plane to me, my eyes couldn't focus on it properly. There weren't any imperfections to double up from an unfocused eye. Only when I tilted my head to the side was I able to focus on it, and actually see how far away was it.
So this makes me think, do the Natal's two cameras move like our eyes do? Do they focus in and out to tell how far away things are? And if so, do they have trouble focusing on multiple objects? When you talk to someone near you, the people behind are out of focus.
So would this not mean that the move tech is superior, because it would have no problem measuring the depth of multiple players not seeing them all clearly and not having to focus on individuals?








