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@ TWRoO

I think they wanted to highlight the strong (already anticipated) performance of Halo 3 that quarter and mislead people with their headstart advantage for the US, claiming record after record (which is not that honest, as the attach rate always goes up in course of time if there is a normal amount of software sold and thus for example the PS2 and various other systems show a higher attach rate), including some with a short lifespan. The CD32 for example had a high attach rate in the UK because its company bankrupted yet games continued to be produced by 3rd parties.

They can't claim a 8.8 attach rate in combination with worldwide shipments, without specificing where they are introducing their bias like they did in that report. So I think Microsoft's latest figures are accurate.

The NPD results were probably painting a nicer picture than the worldwide data would have shown, hence they used that instead considering the release of Halo.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales