Cross-X said:
From Edge: "But while the plot moves with all the pace of a pulp paperback, the gameplay fails to keep pace. The solid combat struggles to develop beyond throwing more enemies at Wake, puzzles are rarely more than perfunctory, and the set-pieces only really set the pulse racing in the game’s final hours. Later in the adventure, for instance, the darkness diversifies by possessing inanimate objects. Combine harvesters, monster trucks and, heck, even demonic parade floats are fine, but car tyres and oil drums? Even the use of light begins to run out of juice once all of the light-emitting weapons have been introduced, which happens early on. 7/10 So you reckon Edge's review is from a reviewer who's review is from entirely their opinion? If you have read Edge's review, they'll compliment the game for clever story telling but what I posted above is one of the criticisim Edge mentions. Gameplay. Ultimately, gameplay is the most important thing for games. They're saying gameplay is boring and doesn't stand up to the same level of story telling. And in fact, most reviews criticize AW for repetitive gameplay. And no one is gonna play games which are not their type of genre. If a person doesn't like a horror game, why should they play it? Just to prove that it doesn't deserve anything below a 7.5? That's like me saying "You might not like RTS games, but go play Starcraft and you'll see it deserves no less than 8/10." How is someone who doesn't like RTS games supposed to enjoy playing Starcraft? |
Edg'es review isn't gospel, and I wasn't talking about them in the first place?







