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slowmo said:
Theo said:
Isamu said:
Solid_Snake4RD said:

you forgot to highlight and post your previous comments

still stinging huh?

 

keep commenting cause i'm stopping now


K Thx, bye.  I don't mind, you admitted you posted a bad opening post, took 8 pages, but we got there.  Thanks for playing.

You're clearly new here. Stop making a fool of yourself. Solid_Snake4RD merely posted this speculating on the similar performance of both technologies with some video evidence to back up his claim.

You talk about 3D depth perception that Natal has over the eye with it's two cameras, but there aren't any videos showing games using depth perception, all there has been so far is motion tracking which the eye clearly can do.

The only accurate depth perception I've seen is with the move controllers and one camera. And there's video proof of that working effectively and usefully in a number of move titles.

So please don't bite on non-existent bait and turn this peaceful website into another fanboy warzone.

Every single Natal video using Ricochet uses 3D depth perception.  How hard you hit the ball is determined by your arm speed going forward in the air (or legs).  Also when the guy demoed the paint program at E3 last year that showed you 3D depth perception in motion when he chucked the paint at the scene.

Fair enough, they just didn't seem all that depthy to me  maybe I need more gimicky stuff like someone throwing a tennis ball really softly or really hard. Or maybe I'll just have to wait until I can give it a shot