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forevercloud3000 said:

Tales of Symphonia(Exclusive): did 1.10million > Tales of Vesparia(Multiplat) only did  0.85mill. Mind you, Symphonia was on the Gamecube, the system with the smallest userbase at the time.

Grand Theft Auto San An.(Exclusive)=18.31million copies> Grand Theft Auto IV=14.3million. Do you still not see the pattern?

Metal Gear Solid 4(Exclusive)=4.74million> Metal Gear Solid 3=4.07. Whats that? MGS4 did better then the last entry that had more than twice the userbase u say?!!! NO WAY!!?!?!

Street Fighter has always been multiplatform. Why did you even mention this one?

Resident Evil has been multiplat from the start as well

Soul Calibur is also a game which has always been MP. I think what you meant to say was Tekken and....

Tekken 5(Exclusive) 3.66million> Tekken 6(Multiplat)=2.31

 

Which Proves my point. So it is you who are wrong.

Jarrod and Fab_GS have pretty much covered the rebuttal, i.e. your knowledge of history is incomplete, or possibly just selective.

Point is, going multi-platform is not the kiss of death you've suddenly made it out to be.  If Versus XIII goes multiplatform, it will likely do better than if it remained an exclusive, which is why most publishers make a game multi-platform unless they're incentivized not to do so by a console maker.  I, for one, hope that Versus does go multiplatform, since it means more people will get to play it, the developer will make more money, and certain people (not you) will again begin to indulge in revisionist history.