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binary solo said:
I think it's going to sell like Darksiders http://www.vgchartz.com/games/game.php?id=25779&region=All , but about 40% better. And have a similar sales difference between Others and USA.

I think to be decently profitable it really needed to be multiplat (i.e. on PC). Perhaps MS and Remedy over-estimated its appeal on 360 alone. I can't believe they got 4 years down the track on 360+PC development and then decided to ditch PC because it was too hard. The call must have come from somewhere on high that the game had to be 360 exclusive for reasons other than technical / development issues. I think MS wants more games that are genuinely exclusive to 360 and not the faux "console exclusive".

I just hope MS stumped up with a bit of cash for Remedy to compensate for wasted development time and lost PC sales.

I agree.  I'd go a little further though and state that with something like Alan Wake I'd go fully mutli-platform and cover PC, 360 and PS3.  I know Remedy are small, but Alan Wake occupies a genre that I believe needs as many purchases as possible vs being able to comfortably exist on one platform.

It might make a decent profit in the end, and hopefully MS did assist Remedy with costs as I'm sure they influenced the platform choice, but the game is very good (IMHO having got about half way through if I judge correctly) and I think in this case being exclusive with minimal advertising (so far as I've seen) really isn't the best scenario for it.



Try to be reasonable... its easier than you think...