starcraft said:
Splinter Cell Conviction is on track to be the highest selling Splinter Cell on an Xbox product. At the same time, I can see you're point critically, a lot of people (in the case of Alan Wake, myself included) expected them to be AAA. I wouldn't worry about the game losing money. It was in production for a long time yes, but with an EXTREMELY small development team. This isn't Killzone 2. |
Alan Wake wasn't funded like Killzone 2 was by their publisher. Remedy funded the project by themselves, their an independent developer with about 50 people on staff for about 5 year's. That's not going to be cheap. Killzone 2 is a first party studio with 130 employee's with the full backing of Sony, they took a year less time to release their game and it sold well over 2 million copies (half of that within it's first month of release), they more than likely made a profit.
I don't know if Microsoft may have funded them in the later part of development, but I'm just going by what they we're saying like 3 year's ago when they wanted to fund the project themselves so they could have 'creative freedom'.
Off Topic: Your sig is out of date, Xbox 360: 29 and PS3: 25.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.







