| Soriku said: He's talking about controls. This info is from a video interview and some dude on GAF translated what he said... "It´s purely relating to controls. He says "We put a lot of effort into making the the controls gamer-friendly, because Zelda has become complicated". No dumbing down of the actual gameplay or whatever someone could interpret without context. " |
Soriku is totally right. I watched the original video with the german subs and it says:
"Uns kommt es darauf an, den Spielaufbau zu optimieren und die Bedienung leichter zu machen. Wir geben uns Mühe, die Bedienung spielerfreundlich zu machen, denn "Zelda" ist kompliziert geworden."
Which I would translate into:
"We want to optimize the game play and make the controls easier. We put a lot of effort into making the controls gamer-friendly, because Zelda has become complicated." (Yes I was lazy and copied the second part from Sorikus post instead of translating it myself.)
@Severance: We already have two on-rail Zeldas. One is Links Crossbow Training the other is Spirit Tracks ... it must be something which is even easier than on rails 








