makingmusic476 said:
The fact that a lionshare of Epic's revenue comes from licensing UE3 completely slipped my mind. /is dumb I agree with your last statement. Part of the issue probably stems from most PC-centric devs working on their own engines (Blizzard, Valve, Crytek, id, 4A Games, etc.). The majority of people licensing engines like UE3 either work exclusively on consoles (Mistwalker and Lost Odyssey, Namco and Magna Carta 2, Koei and Fatal Inertia, etc.) or else focus on consoles and do weak ports to PC (Dark Void, Wheelman, etc.). Only a handful take PC seriously (Bioware and Mass Effect, but even the first one was timed exclusive on 360), so of course Epic is going to see most of their money come from console development. |
"Because of Piracy you better either port or make a game for HD consoles... and if your going to do that, you may as well work on both... the liscensing fee for UE3 isn't that much higher. Heck it's an even better deal if your port to all three... and split between 3 platforms you should make money on the PC version!"
Everything Epic does or says is to push it's engines. Even Gears of War is nothing more then a big advertisment for "Hey look what you can do with our engine! It could be yours!"








