Kasz216 said:
And a lot more to do with UE3 basically being a console first engine. Way more console devs seem to use UE then PC. |
The fact that a lionshare of Epic's revenue comes from licensing UE3 completely slipped my mind. /is dumb
I agree with your last statement. Part of the issue probably stems from most PC-centric devs working on their own engines (Blizzard, Valve, Crytek, id, 4A Games, etc.). The majority of people licensing engines like UE3 either work exclusively on consoles (Mistwalker and Lost Odyssey, Namco and Magna Carta 2, Koei and Fatal Inertia, etc.) or else focus on consoles and do weak ports to PC (Dark Void, Wheelman, etc.). Only a handful take PC seriously (Bioware and Mass Effect, but even the first one was timed exclusive on 360), so of course Epic is going to see most of their money come from console development.







