Asmo said:
Grahamhsu said:
1. Unlimited spawning enemies: It's rare in a game where ammo is limited that the enemies themselves are...unlimited in many areas. This is an aspect I absolutely love and believe should be implemented in more survival horror games, immersion doesn't occur when I kill 4 monsters and suddenly the scary music is gone and I know it's time to explore. The scariest times are when I have to explore and fight at the same time.
2. Librarian: The librarian monster is without a doubt in my mind THE BEST MONSTER IDEA ever created! Now I played on Hardcore and killing a librarian will cost you 2-3 clips (that's about 1/5th of my ammo supply), only to have a new one pop out 10 seconds later. So how do you stop such a beast? Simple, you must stare at it...the longer you stare at a librarian the higher chance of you scaring it away with your ugly mug.
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I liked the game but I disliked those 2 things.
1. I hate unlimited respawn in any game, I find it stupid.
2. I agree that the librarian was a good idea, but most of the time, it doesn't work. You stare it but after a few seconds, he still attacks you. Also, even if you scare him off, he reappears after 2 seconds and you have to do the staring thing again.
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but then you get to try knifing them to death with only 4 throwing knives, 3 shotgun shells and 6 pistol bullets left of your ammo lol.